FanVision, the in-venue technology and content platform used at professional sporting events across the country, today announced the introduction of the groundbreaking mobile accessory FanVision Puck. FanVision Puck connects to any iOS or Android device to provide access to the streaming video, audio, and data content currently available on the FanVision Controller dedicated device. FanVision Puck will debut at the 2016 DAYTONA 500 via the DAYTONA International Speedway mobile app and will be available at all other International Speedway Corporation (ISC) races throughout the 2016 NASCAR® Sprint Cup season. Trial runs for the device will be available at select ISC tracks during the remainder of the 2015 schedule.
FanVision Puck solves the two most serious mobile challenges for events and venues: mobile phone charging and connectivity. FanVision Puck provides users with live video, audio, real-time statistics and replays over a private and wireless broadcast network, offering uninterrupted streaming data for every fan in attendance. Further, FanVision Puck provides a 2,000 mAh charge to the user’s phone with its own internal battery. Over a four-hour period, users will be able to continuously consume live video and audio, while seeing their smartphones’ battery charge.
“FanVision Puck will continue our company’s mission to enhance the fan experience through technology,” said FanVision CEO Andrew Daines. “Fans will enjoy the ability to charge their phone and consume content without worrying about battery life and data.”
“We’re thrilled to have the opportunity to debut the FanVision Puck at the DAYTONA 500,” Daytona International Speedway President Joie Chitwood III said. “The 2016 DAYTONA 500 will be the first in the newly renovated motorsports stadium and this extraordinary technology from the FanVision Puck will further elevate the fan’s experience at the ‘World Center of Racing.’ ”(FanVison)
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